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- Subject: Amiga Introduction FAQ (7/11/97)
- Newsgroups: comp.sys.amiga.introduction
-
- THE OFFICIAL comp.sys.amiga.introduction FAQ
- (last updated on July 11, 1997)
-
- DISCLAIMER: This information is intended to be helpful. However, I
- can't be responsible for errors, omissions, typos, or sheer stupidity.
- If your computer explodes in a fiery mass of molten metal, and your
- dog catches fire and runs around the house lighting everything up,
- reducing your house to a smoldering ruin, it's your fault, not mine.
- You shouldn't have let him sleep by the computer in the first place!
-
- THANKS: To everyone who sent suggestions, additions, and corrections,
- including:
-
- Joel Juillerat <joel.juillerat@profora.ch> (French Translator)
- Dirk Kocherscheidt <Dirk@art-line.de> (German Translator)
- Dr. Peter Kittel <peterk@pios.com>
- Michael <shotgun@best.com>
- Roland Bengtsson <roland.bengtsson@mbox3.swipnet.se>
- Thorsten Behrens <thorsten.behrens@dorunth.hb.north.de>
-
- Last, but not least, I'd like to thank the original author of this
- FAQ, Jeremy Nixon.
-
- [Changes since the last update:
-
- - Several minor changes, plus a new hypertext (AmigaGuide) version is
- now available!
-
- ]
-
- NOTE: If you would like to have the hypertext (AmigaGuide) version of this
- document, then please Email me (wnear@epix.net) and request it, or go to
- Aminet and look for the file c.s.a.i-FAQ_g.lha in the docs/help directory.
- You will have to have AmigaGuide or Multiview in order to use this version of
- the FAQ.
-
- CORRECTIONS and SUGGESTIONS: Did you find any spelling or information errors
- in this FAQ?
-
- Do you have any ideas or suggestions that you feel would improve this FAQ?
-
- If so, please Email me and let me know -- I'm always open to new ideas and
- even criticism. :-)
-
-
- -- CONTENTS --
-
- 1. THE BASICS
- * What are: Kickstart, Workbench, AmigaDOS, and what's the
- difference?
- * What is this multitasking stuff all about?
- * But I thought Windows95 invented multitasking?
-
- 2. THE HARDWARE
- * What models of Amigas are there?
- * What's the difference between CHIP RAM and FAST RAM?
- * How much RAM is in my Amiga?
- * Can I use a VGA monitor on my Amiga?
- * What's this PAL and NTSC stuff all about?
- * Can I get 24-bit graphics displays on my Amiga?
-
- 3. THE OPERATING SYSTEM
- * What is the newest version of the Amiga OS?
- * What version of the operating system is my computer running?
- * Should I upgrade to OS 3.1?
- * What is involved in an Operating System upgrade?
- * What versions of the Operating System will work on my computer?
-
- 4. BASIC CONCEPTS
- * What is a Device?
- * What is a Volume?
- * What is a Partition?
- * What is an Assign?
- * What are all these files ending in ".info"?
- * What are all these files ending in ".library"?
-
- 5. USING THE WORKBENCH
- * When I click on an "install" icon, it says "Can't open
- your tool Installer". Why?
- * How do I change the image used for an icon?
- * I've formatted a Zip/EZ disk, and now I have two icons. What's
- going on?
-
- 6. USING THE SHELL
- * How do I open a Shell?
- * General Information.
- * Where are the commands located?
- * What are argument templates?
- * Using Escape characters.
- * I/O redirection.
- * The powerful LFORMAT command.
- * What are some of the most basic AmigaDOS commands I should know?
-
- 7. SOFTWARE CONFIGURATION
- * How do I make the floppy drive stop all that clicking?
- * How do I keep lame install scripts from overwriting my LIBS: with
- older versions of libraries than I already have?
- * How do I know what version a library is?
-
- 8. UPGRADES
- * Can I use an Iomega Zip or SyQuest EZ drive on my Amiga?
- * What's the most cost-effective way to make my unexpanded Amiga
- faster?
- * What kind of hard drives work with the built-in controller in the
- A1200?
- * My accelerator can take 72-pin SIMMs. What kind do I need? What
- about parity & EDO?
-
- 9. THIRD-PARTY SOFTWARE
- * What is MUI?
- * Why is everyone always arguing about MUI?
- * What is Directory Opus?
- * What is Executive?
- * What is ixemul.library?
- * What is ADE?
-
- 10. THE INTERNET
- * What kind of modems will work with the Amiga?
- * How fast can I make the serial port go?
- * But the Serial Preferences editor doesn't go up that high!
- * What is LhA? How do I use all these files with .lha extensions?
- * What is Aminet?
- * Where are the Aminet mirror sites?
- * How is Aminet organized?
- * Can I run Netscape Navigator?
- * Netscape is evil. I want an Amiga browser.
- * What are Amiga Report and Amazing Amiga Computing magazine and how
- can I get them?
-
- 11. DEALING WITH OTHER PLATFORMS
- * Can I read Amiga disks on a PC?
- * Can my Amiga read PC disks?
- * Can the Amiga read Macintosh disks?
- * Can I transfer files from Amiga to Mac and vice-versa without
- getting special software like CrossMac?
- * When I transfer graphics from the Amiga to the PC/Mac, they end up
- squashed! When I transfer them from a PC/Mac to the Amiga, they end
- up elongated vertically! What do I do?
- * When I transfer a text file from the Amiga to the PC, it comes
- out all messed up, as if it doesn't know where the lines are
- supposed to end. What do I do?
- * What is Shapeshifter?
- * Where do I get a Mac ROM from?
-
-
- 1. THE BASICS
-
- ** What is: Kickstart, Workbench, AmigaDOS, and what's the
- difference?
-
- Kickstart is the part of the OS (Operating System) software which is
- resident in the ROM chip. When you boot the computer, it "kickstarts"
- it. Many frequently used functions and commands are contained in the
- Kickstart ROM. This helps to speed up some system functions because
- the commands can be quickly retrieved from the ROM, rather than
- from a slower hard drive or floppy disk.
-
- Workbench is the file manager for the Amiga. By using Workbench,
- you can: open windows for the directories (or "drawers") on your
- disks, run programs, set preferences, etc., all by use of a mouse-
- driven graphical interface (Intuition.)
-
- AmigaDOS is the Disk Operating System portion of the OS, which is
- responsible for input and output to disks and devices, the file
- system, and so on.
-
- ** What is this multitasking stuff all about?
-
- Multitasking means that you can run more than one program at a time.
- Without getting too deep into the technical stuff, what happens is
- that the operating system shares the CPU time between different
- programs.
-
- On the Amiga this means that you can do more than one thing at one
- time. For example, you can start formatting a floppy disk, and while
- it's formatting you can flip to your word processor and type away.
-
- ** But I thought Windows95 invented multitasking?
-
- Don't believe everything you read, especially if it comes from
- Microsoft. The Amiga was multitasking ten years before Windows95.
-
-
- 2. THE HARDWARE
-
- ** What models of Amigas are there?
-
- A1000 - The first Amiga, this one is now obsolete. This model uses a
- 68000 CPU.
-
- A500 - A "one-piece" model (keyboard attached) with a numeric keypad
- and an expansion slot on the left side, plus a "trapdoor" slot in the
- bottom for RAM expansion. It came with the Original Chip Set (OCS) and
- was surprisingly expandable. This model uses a 68000 CPU.
-
- A500+ - An updated version of the A500, with one megabyte (MB) of RAM,
- able to expand to 2 MBs of CHIP RAM, and the Enhanced Chip Set (ECS).
- This model uses a 68000 CPU.
-
- A600 - Another "one-piece" model, without a numeric keypad, but with a
- slot for PCMCIA cards. The problem with this one is that the chips are
- surface-mounted on the motherboard (with the exception of the OS ROM),
- so it's not as easy to do simple repairs or upgrade the chips as with
- socketed motherboards. This model uses a 68000 CPU.
-
- A1200 - The current low-end model, a "one-piece" with a numeric
- keypad, but smaller than the A500. It has an expansion slot and a
- slot for PCMCIA cards, plus a "trapdoor" for RAM expansion. It is an
- Advanced Graphics Architecture (AGA) chipset machine. This model uses
- a 68EC020 CPU.
-
- A2000 - A "big-box" Amiga with a separate keyboard. It has 5 Zorro II
- slots and 4 ISA slots inside for expansion, plus a Video slot and a
- CPU slot for processor upgrades. This model uses a 68000 CPU.
-
- A1500 - A version of the A2000, European only. This model uses a 68000
- CPU.
-
- A2500 - A version of the A2000, I believe it was North American only.
- It came with a 68020 CPU and a SCSI (pronounced: scuzzy) hard drive
- interface.
-
- A3000 - A smaller "big-box" model than the A2000. It has Zorro III
- slots, which are 32-bit, and ISA slots, plus the Video and CPU slots.
- It also has a built-in SCSI interface and a VGA monitor connector.
- This model uses a 68030 CPU at 16 or 25 MHz. depending on the model.
-
- A3000T - A tower version of the A3000. Not many of these were made.
- This model uses a 68030 CPU.
-
- A4000 - A "big-box" AGA machine, with Zorro III, ISA, and Video slots.
- The processor is on a daughterboard, so it can easily be replaced with
- a faster-processor version. This model uses a 68030 or 68040 CPU
- depending on the model.
-
- A4000T - A tower version of the A4000, this is the current high-end
- model. This model uses a 68040 CPU.
-
- If you would like a complete list of all Amiga models with detailed
- specs, please Email me (wnear@epix.net) and I'd be happy to forward it
- to you. The list would make this FAQ even longer than it already is,
- so I think this is the best way of doing it at this time.
-
- ** What's the difference between CHIP RAM and FAST RAM?
-
- CHIP RAM is RAM that can be directly accessed by the Amiga's custom
- chips without having to use the CPU. This RAM is where graphics and
- sound data must be stored in order to be used. You can think of it as
- similar to display RAM on a PC, but this is not entirely accurate
- because it is used for purposes other than graphics; in fact, it can
- be used to store programs and data just like any other RAM in the
- system. Low-end Amigas, such as an unexpanded A1200, have only
- CHIP RAM as standard.
-
- CHIP RAM is limited to a maximum of 2 MBs, and expanding it is
- not as simple as installing more RAM in most machines. The actual CHIP
- RAM limit on your particular machine is determined by the Agnus chip.
- If you have a "Fatter" Agnus, you can have as much as 1 MB of CHIP
- RAM. The "Obese" Agnus allows the full 2 MBs. You cannot simply
- replace your 1 MB Agnus chip with the 2 MB version; you must install a
- board such as the DKB MegACHIP. AGA Amigas (the A1200 and A4000) come
- with the 2 MB Agnus and 2 MBs of CHIP RAM standard. You can read my
- review of the MegACHIP board in Amiga Report magazine issue 3.06
- (ar306.lha), which is available on the Aminet in the docs/mags
- directory.
-
- CHIP RAM is slower than FAST RAM. Amigas with only CHIP RAM will
- therefore run slower than expanded Amigas. If FAST RAM is installed,
- programs will use it first, only using CHIP RAM if there is no FAST
- RAM available.
-
- FAST RAM can be accessed only by the CPU, so it can't be used for
- graphics display (unless a 24-bit graphics board is present) or sound
- playing. However, as the name suggests, this type of RAM is faster and
- is thus preferred for storing programs and data.
-
- ** How much RAM is in my Amiga?
-
- Open a Shell and type the command "avail" (without the quotes.) It
- will show you the amount of RAM currently free, the amount being
- used, the total amount installed on the system, and the size of the
- largest contiguous block of free RAM, for CHIP RAM, FAST RAM, and
- the total for the system.
-
- I just opened a Shell and typed "avail", and it looks like this:
-
- Type Available In-Use Maximum Largest
- chip 1702608 393520 2096128 1571584
- fast 5516288 7066624 12582912 3531440
- total 7218896 7460144 14679040 3531440
-
- The numbers are in bytes. Looking at the Maximum column, you can see
- that I have 2 MBs of CHIP RAM and 12 MBs of FAST RAM installed, for
- a total of 14 MBs of RAM.
-
- ** Can I use a VGA monitor with my Amiga?
-
- The cheap VGA monitors for PC's support only the one VGA scan rate.
- The Amiga uses a much lower scan rate for its normal video modes
- (low-res, high-res, etc.), which are actually the same scan rates used
- for video. VGA monitors cannot display these modes.
-
- However, if you have the ECS or AGA chipset, you can produce video
- modes which are compatible with VGA. You will find a VGA-Only
- monitor driver included with the OS. The problem with this approach is
- that you will be limited to using only those modes. None of the
- standard modes will display, which will prevent you from using almost
- any games, lots of other software, the Early Startup Menu, or the
- Alert screens which appear when your computer crashes.
-
- You can get devices called Flicker Fixers or Display Enhancers,
- though, which will translate your video modes to rates which can be
- displayed by VGA monitors. Why? Because using the higher scan rates
- of VGA monitors is easier on the eyes. However, these devices are
- rather expensive. But, by using one, you will be able to use all
- screen modes.
-
- If you have an A3000, you can ignore everything above. The A3000 has a
- VGA monitor output which will allow you to use a VGA monitor for any
- display mode -- the equivalent of a Flicker Fixer. Just plug it in and
- go.
-
- The final, and best, solution is to get a 24-bit display board, and a
- real multisync monitor. Multisync monitors are not limited to just one
- or two scan rates, like VGA or Super-VGA monitors; they are capable of
- displaying any frequency within a certain range. Combining a multisync
- monitor with a graphics board, such as a Picasso IV or a CyberVision
- 64/3D, will make a powerful graphics machine out of your Amiga. You
- can read my review of the Picasso IV board in Amiga Report magazine
- issue 5.04 (ar504.lha), which is available on the Aminet in the
- docs/mags directory, or you can read it in the June 1997 issue of
- Amazing Amiga Computing magazine.
-
- If you go this route, however, you need to get a multisync monitor
- which can display scan rates down to 15 kHz. Few of them do any more,
- so make sure to check the specs before buying from a PC store where
- they won't know what you're talking about. You can ignore this
- limitation if you also have a flicker fixer installed or you buy the
- Picasso IV, which has one built-in. The CyberVision 64/3D has an
- optional flicker fixer available for the A4000 only. All you would
- need then is a monitor that can scan down to 30 kHz.
-
- ** What's this PAL and NTSC stuff all about?
-
- Video signals for television in North America are different from those
- used in Europe. North America uses the NTSC system, and most European
- countries, as well as many others, use the PAL system. Since the Amiga
- uses video-based screen modes, they are made for the different modes
- according to the country.
-
- The main differences between the two modes are resolution and frame
- rate. NTSC displays have 200 lines vertically, or 400 in interlaced
- mode, and displays 29.97 frames (59.94 fields) per second (most people
- round it off to 30). PAL uses 256, or 512 interlaced, with a frame
- rate of 25 frames per second (50 fields).
-
- If you have the ECS chipset, you can switch your display between the
- two modes using the Screenmode Prefs program, in the Prefs
- drawer. You can also switch from the default screenmode at boot time
- with the Early Startup Menu, which you access by holding down both
- mouse buttons when booting.
-
- Some programs, most notably games, which are not fully OS-compliant,
- only support one of the modes. Many of the games on Aminet, for
- example, are PAL only. If you have an NTSC machine, you will be able
- to use most, but not all, of them as long as you have the ECS or AGA
- chipset and at least 1 MB of CHIP RAM.
-
- This method of switching to NTSC or PAL modes is only used to make
- software work which is designed for the other standard. It's not
- sufficient if you want to use an Amiga with hardware video equipment
- from the other standard. For this purpose, you would have to rework
- your Amiga's motherboard to a high degree, e.g. change the main
- crystal.
-
- ** Can I get 24-bit graphics displays on my Amiga?
-
- Yes. There are many third-party graphics boards available for the
- Amiga which will allow you to run Workbench and most other programs in
- full color.
-
- If you do purchase a 24-bit graphics board, make sure that it either
- comes prepackaged with the CyberGraphX (pronounced: cyber graphics)
- or the Picasso96 software packages. Either of these software packages
- will allow you to take full advantage of your graphics card. You will
- also need Workbench 3.x in order to take advantage of one of these
- wonderful cards.
-
- Believe me, there's nothing like running your Workbench on a 1024x768
- screen in 256 colors! You can also browse the World Wide Web (WWW)
- and run most programs in 256 or more glorious colors.
-
- An Amiga with a 24-bit graphics card makes an AGA machine look very
- sick in comparison. It will be much faster than any AGA machine in
- Workbench emulation. The only disadvantage is not being able to run
- the vast majority of AGA games, unless they support CyberGraphX and/or
- Picasso96.
-
-
- 3. THE OPERATING SYSTEM
-
- ** What is the newest version of the Amiga OS?
-
- The newest release is 3.1, also known as "version 40".
-
- ** What version of the operating system is my computer running?
-
- There are several ways to try to discover which OS version you have
- installed.
-
- Look for a pull-down menu item on the Workbench screen labelled
- "About". Selecting it should bring up a little requester with some
- version information in it.
-
- Also, if you open a Shell window (see basic operations, and using the
- Shell) and type "version", you should get some version numbers.
-
- Finally, the version numbers are usually printed to the screen when
- you boot your computer.
-
- The version numbers may not be numbers like "OS 2.1", however.
- The software version numbers translate into OS releases as follows:
-
- 40 = 3.1
- 39 = 3.0
- 38 = 2.1
- 37 = 2.04, 2.05
- 36 = 2.0
- 35 = ?? (Special Kickstart for A2024 monitors)
- 34 = 1.3
- 33 = 1.2
- 32 = 1.1 (PAL only)
- 31 = 1.1 (NTSC only)
- 30 = 1.0
-
- For example, typing "version" in the Shell on my system produces:
-
- Kickstart 40.63, Workbench 40.42
-
- This means I'm running OS 3.1.
-
- ** Should I upgrade to OS 3.1?
-
- Short answer: Yes. Do it now.
-
- If you are running OS 1.3, or anything older than that, upgrading to
- 3.1 will be like getting a whole new computer. It will look better,
- work better, and do more. Also, 1.3 won't run many of the newer
- programs, and it won't get you very far on the Internet.
-
- If you have 2.0, 2.04, or 2.05, the answer is still a definite yes.
- The look won't be too much different, but the added functionality will
- be worth it, especially if English isn't your first language and you
- want Locale support.
-
- Another option is finding a 2.1 kit somewhere and going to that
- instead of 3.1. However, the price of a new 2.1 kit is high enough
- that you would be better advised to spend a few extra dollars and go
- all the way to 3.1. There's no point in staying behind the latest
- software, and it won't be long before newer versions are out and 2.1
- may not be supported much any more.
-
- The upgrade from 2.1 to 3.1 might seem like less of an upgrade, but I
- would still suggest it in all cases. You can read my comparison review
- between OS 2.1 and 3.1 in Amiga Report magazine issue 2.30
- (ar230.lha), which is available on the Aminet in the docs/mags
- directory.
-
- Going from 3.0 to 3.1 is a tougher question. (You can't upgrade to
- 3.0. It came standard with the A1200's and A4000's.) It might
- not be worth it to pay the full price for a 3.1 kit for such an
- incremental upgrade. If you intend to develop software, I'd still say
- definitely upgrade. If you are one of those people who loves to have
- the latest stuff, then go for it. Otherwise, if it's a choice between
- a 3.1 kit and perhaps some more RAM, then you might be better off with
- the RAM for now.
-
- However, you can actually buy the 3.1 software only, and use it with
- your 3.0 ROM. You only lose a couple of capabilities, and it's a bit
- cheaper to just get the disks.
-
- ** What is involved in an Operating System upgrade?
-
- The Amiga OS consists of the software, which comes on floppy disks,
- and a ROM chip, which you have to install inside the computer. The ROM
- is known as a "Kickstart" ROM, and it contains some of the system code
- and libraries, so that it is always available to the system.
-
- In order to upgrade your operating system, you have to replace the ROM
- chip inside the computer, EXCEPT if you are upgrading to 2.1 from 2.04
- or 2.05. OS 2.1 was a software-only upgrade, and you can use either
- the 2.04 or 2.05 ROM chip with it. There is NO 2.1 ROM chip.
-
- It is also possible to upgrade to the OS 3.1 software using a 3.0 ROM
- chip, but you will lose a few features of the 3.1 upgrade, including
- the built-in CD-ROM support.
-
- Upgrading an older model A500's Kickstart chip may require soldering a
- wire between two of the legs on the chip. The chip should, however,
- come with the wire in place; if it does, you will need to cut it in
- order to use it on a newer (revision 6+) A500 or on an A2000.
-
- ** What versions of the Operating System will work on my computer?
-
- You can upgrade any Amiga to a newer OS version except the A1000,
- which is outdated, by replacing the ROM chip and installing the new
- software.
-
- OS 3.1 is available in versions for the A500/A2000, A1200, A600,
- A3000, and A4000. When you order it you must specify which
- computer it is for (the A500 and A2000 use the same chip).
-
- The Commodore A1200 and A4000 came with OS 3.0 installed. There
- are no 3.0 ROMs for other machines.
-
-
- 4. BASIC CONCEPTS
-
- ** What is a Device?
-
- A device can be a "Physical" device, such as a hard disk or a printer,
- or it can be a "Logical" device, like a RAM disk, which exists in
- software. In general, the Amiga doesn't need to care whether a device
- is Logical or Physical. The Amiga also doesn't make a distinction
- between disk Devices and other types of Devices; the difference
- between a disk Device and any other device is that a disk Device will
- have a Filesystem installed on it.
-
- Devices are referred to by a unique name followed by a colon. Some
- examples of devices are:
-
- DF0: The first floppy drive on the system.
- DF1: The second floppy drive on the system.
- DH0: The first hard drive on the system. (The name may be different.)
- PAR: Any device connected to the parallel port.
- RAM: The Ram Disk drive, a software-simulated disk drive.
- CON: A "console" window, like the Shell window.
- SYS: A Logical Device referring to the disk you booted from.
-
- ** What is a Volume?
-
- A Volume is a disk, or a part of a disk which the system sees as a
- disk. The important distinction between a Device and a Volume is that
- a Device refers to the disk drive, while a Volume is the particular
- disk in that drive. For hard drives, the two are usually
- interchangeable, because you can't remove a disk from a hard drive,
- but for floppy disks it is important to remember. A floppy disk can
- end up in any floppy drive. Volume names, like Device names, end with
- a colon.
-
- A Volume will have a name, and you can name it anything you want. It
- is a good idea, as with filenames, to avoid using spaces in the name.
- If a disk is referred to by its Volume name, the Amiga will look for
- it in all of the disk drives.
-
- For example, if I have a floppy disk, with the volume name Stuff:, in
- the first floppy drive, I can get to it by asking for the volume name
- Stuff: or the device name DF0:. However, it is better to use the
- Volume name; if I move the disk to the second drive, and ask for
- Stuff:, the Amiga will still find it. If I ask for DF0:, however, the
- Amiga will use whatever disk happens to be in DF0: at that moment, if
- any.
-
- If I ask for the disk Stuff:, and it is not present in any drive, the
- Amiga will ask me to place the disk Stuff: into any drive, and wait
- for me to do so. Thus, I know I'm getting the right disk.
-
- ** What is a Partition?
-
- A Partition is a part of a disk, which is treated by the Amiga as a
- separate and distinct Volume. If I have a very large hard drive, I can
- split it up into two or more Partitions, and although they exist on
- the same physical drive, the Amiga will treat them as though they were
- separate. They might be DH0: and DH1:, and they will also have their
- own unique Volume names.
-
- ** What is an Assign?
-
- An Assign is a user-created (or software-created) name for a directory
- or a device, which is treated by the Amiga as a Volume (or Device).
- Like Volumes and Devices, Assigns end with a colon.
-
- For example, if I have a directory called
- DH0:wordprocessing/documents/personal/letters, I can give that
- directory its own name, such as Letters:. Now, instead of having to
- refer to it with the long name, I can just use Letters:.
-
- The Amiga creates some Assigns for you when you boot it up, such as:
-
- C: SYS:c, where the standard DOS commands are.
- LIBS: SYS:Libs, the library files.
- S: SYS:s, where script files are kept.
-
- Along with a few others. Many third-party programs use assigns, so
- that they know where to find any data files they might need.
-
- You can create your own assigns from the Shell, by typing:
-
- Assign Name: directory/to/assign
-
- ** What are all these files ending in ".info"?
-
- The .info files are the icons you see when you open a drawer on the
- Workbench screen. Every file which has an icon on the Workbench screen
- will have a corresponding .info file, with the same name as the file
- plus the .info extension. The .info file contains the actual imagery
- used for the icon, positioning information telling Workbench where to
- place the icon, and some other information, depending upon what type
- of icon it is.
-
- There are five different types of icon files: Disk, Drawer, Tool,
- Project, and Garbage. The Garbage type is a special type, used for the
- "Trashcan" icon.
-
- Disk icons are used to represent disks, such as your hard drive, or a
- floppy disk inserted in the floppy drive. Double-clicking on these
- icons opens up a window, in which you will see any icons present in
- the top-level directory of that disk.
-
- Drawer icons represent directories on a disk. Double-clicking on them
- will open a new window, with the contents of that directory. Again,
- you won't see anything that doesn't have an icon associated with it,
- unless you use the "View by Names" or "Show All" options on the
- Workbench menu.
-
- Tool icons are executable programs. Double-clicking on these icons
- will run the program associated with the icon. These icons can contain
- various information which is to be passed to the program, called "Tool
- Types". For more information about Tool Types, see the Workbench
- section of this FAQ.
-
- Project icons are used for data files saved from other programs. For
- example, if you create a document in a word processor, and save it out
- to the hard drive, it might have a Project icon associated with it.
- The Project icon will contain the name of the program used to create
- the file, called the "Default Tool". If it does, double-clicking on
- the icon will load up the program which created the file, and
- automatically load up the file into the program.
-
- For example, if your saved document was created in a word processor,
- double-clicking on the icon will load up that word processor program,
- and then the word processor will load up that document for editing.
- For more information about Default Tools, see the Workbench section of
- this FAQ.
-
- ** What are all these files ending in ".library"?
-
- Any file with the extension .library is a shared library file, and
- should be in your LIBS: directory. These files contain program code
- which can be shared by multiple programs, and are loaded into memory
- as they are needed.
-
- The advantage of shared libraries is that programmers don't have to
- reinvent the wheel when writing software. Many standard functions are
- implemented in shared libraries, so all they need to do is use them.
-
- The Operating System comes with quite a few shared libraries, allowing
- programmers to use system functions in their programs. Some of the
- libraries you should have in LIBS: are:
-
- amigaguide.library The AmigaGuide hypertext system
- locale.library Functions allowing multi-lingual programs
- asl.library Contains the standard file requesters
- datatypes.library Used by the Data Types system
- mathieeedoubbas.library Math functions
-
- Along with some others. There are quite a few third-party libraries
- available as well. The casual user shouldn't have to concern himself
- with these libraries except to ensure that they are installed; any
- software which requires non-standard libraries will either come with
- the libraries or provide instructions on where to find them.
-
-
- 5. USING THE WORKBENCH
-
- ** When I click on an "install" icon, it says "Can't open your tool
- Installer". Why?
-
- Installer is a program used to install software onto your hard drive.
- It's actually a simple programming language itself. It is used to
- create an installation routine using a standard interface, so that
- whenever you install a new program everything will look familiar.
-
- Unfortunately, when you install the operating system onto your hard
- drive, the Installer program is not installed for you. So, any program
- using an Installer script but not including the program on its floppy
- disks, expecting to find it in your C: directory, won't be able to
- find it.
-
- To solve this problem once and for all, find your Workbench Install
- floppy disk. In the C directory on that floppy you will find the
- Installer program. Copy it to the C directory on your hard drive.
-
- ** How do I change the image used for an icon?
-
- You should have a program in your Tools drawer called IconEdit. You
- can load an icon image into this program, alter it, and save it.
-
- ** I've formatted a Zip/EZ disk, and now I have two icons. What's
- going on?
-
- If you wrote a Rigid Disk Block (RDB) to the Zip/EZ disk and set the
- RDB to mount the Zip/EZ disk, then later you decided to use a
- MountList, go back Into RDPrep and change Mount to "NO" and save the
- RDB.
-
- This will not erase the Zip/EZ disk or cause harm, but it will stop
- the RDB from mounting the Zip/EZ disk and allow the MountList to do
- so, provided that the only thing you change in RDPrep is whether you
- want the disk to mount or not.
-
-
- 6. USING THE SHELL
-
- ** How do I open a Shell?
-
- It's quite simple. Just open your boot partition's drawer and then
- open the System drawer and double-click on the Shell icon.
-
- ** General Information.
-
- This is intended for people who don't own an official AmigaDOS manual,
- like owners of the A500 or early (Commodore) A1200's. This manual was
- not shipped due to cost savings by Commodore.
-
- AmigaDOS commands are normally invoked from the Shell on a command
- line. You just type the command and any optional arguments on it. The
- command names may be typed in upper or lower case letters because
- AmigaDOS is not case-sensitive. All arguments must be separated by
- spaces.
-
- The first special case occurs when one of the arguments already
- contains a space by itself, e.g. the volume name "Ram Disk". The
- solution for these cases is to include the entire argument in double
- quotes, e.g. "Ram Disk:tempfile" for the file "tempfile" in the RAM
- disk.
-
- ** Where are the commands located?
-
- The first place to look is in the "C:" directory, which is normally
- assigned to "sys:C". In other drawers of the Workbench (partition)
- you will find programs which can also be invoked from the Shell. Most
- applications can also be launched from a Shell and can be followed by
- any appropriate arguments.
-
- ** What are argument templates?
-
- Just because you don't know the correct arguments that a command
- accepts, that doesn't mean that you can't find out. Just type the
- command name and a question mark as a single argument.
-
- Example: TYPE ? <return>
-
- You will then get the following line returned, called a "template":
- FROM/A/M,TO/K,OPT/K,HEX/S,NUMBER/S:
-
- The cursor remains on the same line, so you can enter your arguments
- and then press <return> to issue the command.
-
- In the template, all possible arguments are separated by commas.
-
- For every possible argument, you will see a list of letters after
- slashes indicating certain properties:
-
- /A this argument *must* be given, otherwise the command will refuse
- to work. In this case, it's the name of the file you want to have
- typed out.
-
- /M you can use this argument multiple times.
-
- /K this is an argument consisting of a keyword which has to occur in
- this form, followed by the argument. In this case, you can redirect
- the output to the printer via "to prt:" or to a file via
- "to filename"; or you can get the output with line numbers via
- "opt n" or as a hex dump via "opt h".
-
- /S this is a switch where you only enter this name as an argument to
- modify the working of the command. In this case, "HEX" causes a hex
- dump, and "NUMBER" adds line numbers to the output.
-
- /N this indicates that this has to be a numerical argument.
-
- You can see that the names of the arguments in the template are more
- or less self-explanatory. With a bit of experience you will easily
- be able to understand the workings of unknown commands just by
- studying their templates.
-
- The order of arguments on the command line is normally free-form. Of
- course, if there is a FROM and a TO argument, as in the COPY command,
- you had better not mix up the order!
-
- If there are ambiguities possible with some arguments you can always
- precede your argument by its name in the template. And as a further
- measure, but not a necessary one, you can link the argument name and
- its actual contents by an equal sign, type: from=s:startup-sequence
-
- ** Using escape characters.
-
- There are several types of characters. Most of these characters are
- just printable ones, like letters and figures, but several can have
- very powerful meanings under certain circumstances.
-
- Double quotes and the asterisk.
-
- Earlier, we discussed how double quotes are used to enclose arguments
- containing spaces. From this you can immediately understand that the
- quote character itself is normally ignored.
-
- So what do you do if you want it to be recognized, as in an ECHO
- command to print something that already contains quotes? In this
- situation you must "escape" the quote sign with an asterisk, as it's
- called: echo "Here is a quote sign: *""
-
- Note that the '*"' produces a '"' in the output, and the trailing
- quote sign is necessary to complete the argument of the ECHO command.
-
- Other control characters which can be produced by means of the
- asterisk are:
-
- *e normally a non-printable Escape character (dec. 27, hex $1D), which
- can be used to include ANSI Escape sequences in the ECHO or other
- string-producing commands. The available Escape sequences can be
- found in the documentation concerning the Amiga printer drivers.
- (Note: Don't mix this up with Escape sequences found in printer
- manuals, we are talking ANSI sequences here, not Epson or HP ones!)
-
- *N produces a newline character. This allows you to produce several
- lines of output with one single ECHO or other string-producing
- command.
-
- ** produces a single asterisk, otherwise it would be ignored
-
- The apostrophe.
-
- Several characters are not normally allowed to occur in filenames,
- e.g. the colon, as it signifies a volume name as part of a file path.
- But there are situations where you have to access files containing
- such characters, or produce them. To do this you just precede the
- offending character with an apostrophe: TYPE b'/w
-
- This will type the contents of the file "b/w".
-
- The backtick.
-
- This is a powerful mechanism. When you include a whole command, with
- optional arguments, in backticks then you can use this as an argument
- for another command. The command is first executed and the result is
- then used as an argument. The EVAL command normally only takes two
- operands: eval 10 * `eval 3 + 4`
-
- By using the backtick you can actually force the EVAL command to
- accept more.
-
- ** I/O redirection.
-
- The console output, what gets printed in the Shell window, of a
- command can be redirected into a file for later use. For AmigaDOS
- before release 2.0, the redirection had to be issued before all other
- arguments. In more recent versions of AmigaDOS it can be placed later
- in the command line.
-
- list >ram:clist C:
-
- This produces a file "ram:clist" with a listing of all files in C: and
- their properties.
-
- echo "Hello world!" >ram:hello
-
- This produces a file "ram:hello" with the contents 'Hello world!'.
-
- The ">" sign is used for output redirection. With the "<" sign, you
- can force the use of the contents of an existing file as one of the
- arguments. This is very tricky and can better be handled through the
- aforementioned backtick mechanism.
-
- Note: there must be no spaces between the redirection sign and its
- filename.
-
- ** The powerful LFORMAT command.
-
- LFORMAT is an option of the LIST and EVAL commands to allow a
- customizable output format. E.g. you can use LIST to scan the contents
- of some directory and use the filenames found in the output string.
-
- Now you can choose this output string to look like another Shell
- command. By means of asterisk escapes you can even produce multiple
- lines/commands per found file (or directory). You can then redirect
- this output to a file and EXECUTE this file afterwards to achieve a
- certain automatic action.
-
- To find out all templates of the commands in C:, you can do this:
-
- list c: lformat="echo *"*n%n*"*n%n ?" >ram:x
- failat 21
- execute ram:x
- delete ram:x ; Clean up
-
- For every file in C:, this generates an empty line (the first '*n'),
- then the name of the file (the first '%n'). All of this is accomplished
- by use of an ECHO command. In the next line is the filename itself
- followed by a question mark.
-
- All of this is redirected to the file 'ram:x'. Before execution, the
- error level is set to 21, because during execution you will be
- prompted to press the Return key for every command (most commands will
- break a script with an error when an argument is not provided.)
-
- The '%n' generates the filename in the LFORMAT string. Similarly,
-
- %p = relative path, %l = file length (or 'Dir' for a directory),
- %a = protection bits, %b as %l but in blocks, %d = file date,
- %e = file extension (after a dot), f% = absolute path,
- k% = key (header) block, %m = file name without (last) extension,
- %n = file name, %s = file name, %s%s = relative path + file name,
- %t = file time
-
- ** What are some of the most basic AmigaDOS commands I should know?
-
- dir (this will display the files that are in the current directory)
-
- cd <dir or device name> (this will switch the Shell to the specified
- directory name or device. Remember, a device
- must always be followed by a colon (:) This
- command is not necessary when using Workbench
- 2.x+. You can just type the directory or
- device name at the Shell prompt.)
-
- avail (this will display the RAM available in your machine)
-
- copy from <name of file dir or device> to <destination>
- (this command allows you to copy files from one place to
- another.)
-
- delete <name of dir or file> (this command will delete the specified
- file(s) from the device.)
-
- ed <filename> (this command will invoke the Amiga's editor program so
- that you can modify an existing script, or create a new
- one.)
-
- info (displays information about all mounted devices on your system.)
-
- makedir <name> (this command will create a directory of the specified
- name on the current device.)
-
- why (this will print out an error message as to why the previous
- command failed.)
-
- These are only the most basic AmigaDOS commands. See your manual for
- further commands and possible options to the above commands.
-
-
- 7. SOFTWARE CONFIGURATION
-
- ** How do I make the floppy drive stop all that clicking?
-
- There are quite a few easy solutions to the annoying drive click. Here
- is a list of what I found on Aminet:
-
- clicknot373.lha disk/misc 3K
- DOSPrefs22.lha util/boot 25K
- KillClick2.lha util/boot 3K
- NoClick.lha util/boot 4K
- NonClick-106.lzh util/boot 21K
- tdx.lha util/boot 6K
- NoClick10.lha util/cdity 10K
- SetNoClick.lha util/misc 6K
-
- ** How do I keep lame install scripts from overwriting my LIBS: with
- older versions of libraries than I already have?
-
- Make a new directory called NewLibs, like this:
-
- makedir sys:NewLibs
-
- Load your S:startup-sequence into a text editor, such as C:ed, and
- find the line:
-
- Assign >NIL: LIBS: SYS:Classes ADD
-
- Change this line so it reads:
-
- Assign >NIL: LIBS: SYS:NewLibs SYS:Libs SYS:Classes
-
- Now (after you reboot your computer, of course) any program which
- installs libraries in LIBS: will put them in your NewLibs directory
- instead of the main Libs directory, so your old library files won't be
- overwritten. The newly installed version will be found first when
- libraries are loaded. Once you determine that the library that was
- installed is newer, or that you didn't already have it, you can move
- it to the Libs directory like this:
-
- copy SYS:NewLibs/whatever.library SYS:Libs
- delete SYS:NewLibs/whatever.library
-
- Nowadays, though, most install scripts will check the version first
- before overwriting your files. However, there are still some naughty
- programmers out there that ignore this golden rule, so be careful.
-
- ** How do I know what version a library is?
-
- Use the AmigaDOS Version command. Like this:
-
- version whatever.library
-
- This will give you the version number of the library. If you have more
- than one with the same name, for example if you use the technique in
- the previous answer, you will get the version of the one found first,
- or if one is loaded in memory you will get the version of that one.
-
- In that case, to get the version of a specific library file, use the
- full path name, and the FILE switch for the version command like this:
-
- version SYS:Libs/whatever.library FILE
-
- That will give you the version of the library in the main Libs
- directory, regardless of any other versions you may have in other
- directories.
-
-
- 8. UPGRADES
-
- ** Can I use an Iomega Zip or SyQuest EZ drive on my Amiga?
-
- Yes, you can use the SCSI version of either drive, if you have a SCSI
- controller, and it will work just like any other SCSI drive. You can
- get a software package called Zip Tools from HiSoft, which will make
- life a little easier with the Zip drive, but you don't actually need
- it. There are no such programs for the EZ drive. Just format the drive
- with HDToolbox, or another hard disk partitioning program, and it will
- work.
-
- You can NOT use the parallel port version of either drive on the
- Amiga. No, it is not due to lack of driver software. The Amiga's
- parallel port is physically different from the PC's, so it is not
- possible to use the parallel Zip or EZ drive.
-
- ** What's the most cost-effective way to make my unexpanded Amiga
- faster?
-
- If you don't have any FAST RAM, which an unexpanded Amiga 500, 600,
- 1200, or 2000 won't have, adding some is the best single upgrade you
- cam make to your machine. Adding 4 MBs of FAST RAM to a standard
- A1200 with 2 MBs of CHIP RAM will double the speed of the machine, at
- least in interactive response.
-
- Keep in mind, though, that if you add a RAM-only expansion to the
- trapdoor of an A1200, you won't be able to install an accelerator in
- there without removing the RAM board. The best plan is to do both at
- the same time.
-
- ** What kind of hard drives work with the built-in controller in the
- A1200?
-
- The A1200 has an IDE controller built in. It has a 44-pin connector
- which is designed for 2.5 inch IDE drives.
-
- ** My accelerator can take 72-pin SIMMs. What kind do I need? What
- about parity & EDO?
-
- If you have a board which can use standard 72-pin SIMM modules, you
- can use any standard PC SIMMs. Check your hardware documentation to
- see if a specific minimum speed is needed, but in most cases 70 ns
- should be fast enough.
-
- Parity makes no difference in the Amiga, since the Amiga doesn't use
- it. You can use a parity or non-parity SIMM.
-
- EDO makes no difference in the Amiga, since the Amiga doesn't use it.
- You can use EDO or standard SIMMs, but you won't see any advantage
- with EDO.
-
-
- 9. THIRD-PARTY SOFTWARE
-
- ** What is MUI?
-
- MUI stands for Magic User Interface. MUI is a system for creating and
- maintaining graphical user interfaces. It allows programmers to create
- a powerful GUI easily and quickly, with far less effort than it would
- take to code it from scratch. It also allows the user to customize the
- interface to personal taste.
-
- Programs which use MUI require the MUI "user" system to be installed
- on the user's machine. The archive comes with an Installer script. It
- can be found on Aminet, at dev/gui/muixxusr.lha (xx = latest version
- number.)
-
- MUI is shareware. The registered version allows you to configure the
- GUI's of any MUI programs almost any way you want; the unregistered
- version has limited configuration options, but is completely usable.
- You are allowed to use the unregistered version as long as you want;
- you only have to pay if you want the extra options.
-
- ** Why is everyone always arguing about MUI?
-
- Short answer: Because they don't have anything better to do.
-
- Basically, MUI has its good and bad points. People on both
- sides like to argue about it; the pro-MUI camp seems to feel that they
- can convince everyone in the entire world to use MUI, while the
- anti-MUI people try to blot it out of existence. Neither side will
- succeed, and the arguments have never done any good and will never
- do any good.
-
- Here are the arguments on both sides, so that you can forever ignore
- MUI flamewars on the newsgroups:
-
- Pro-MUI:
-
- - MUI looks nice.
- - MUI standardizes the user interface from program to program.
- - MUI offers features not present in GadTools or BOOPSI interfaces.
- - MUI code is shared among multiple MUI programs running at the same
- time, saving on memory.
- - MUI allows easy GUI development, making the software development
- process faster, and allowing the programmer to concentrate on
- the "important" parts of the program.
-
- Anti-MUI:
-
- - MUI wastes lots of hard-drive space.
- - MUI is big and uses entirely too much memory.
- - MUI is very slow, especially on an unaccelerated machine.
- - MUI sometimes doesn't give the user instant feedback.
- - You have to have the MUI software installed in order to use any MUI
- programs.
-
- There. Now you know. Now you can avoid participating in useless MUI
- flamewars.
-
- ** What is Directory Opus?
-
- Directory Opus is a file-management program, and much more. It can be
- used for anything from straightforward file copying and moving, to
- running programs, and any number of other things. In fact, the latest
- version, 5.x, can be installed as a replacement for Workbench.
-
- Opus is highly customizable. If you want to spend the time with it,
- you could make it do just about anything you like. You can create
- banks of buttons, and attach actions to those buttons, including
- built-in actions, running external programs, ARexx scripts, FTP from
- one lister window to another, look inside of LhA archives and read
- text files or pull single files out of the archive without actually
- unpacking the whole mess, etc.
-
- It is a commercial program by Jon Potter & GPSoftware, and costs
- somewhere around US$80. An older version of Directory Opus 5 can also
- be found on the AminetSet 4 CD. It should be owned by every Amiga
- user!
-
- You can read my review of Directory Opus 5 in Amiga Report magazine
- issue 3.12 (ar312.lha), which is available on the Aminet in the
- docs/mags directory, or you can read it in the September 1997 issue of
- Amazing Amiga Computing magazine.
-
- ** What is Executive?
-
- Executive is a task-scheduler. It manages the multitasking of the
- Amiga in a better way than the operating system does, giving more CPU
- time to interactive programs and less to background programs, so that,
- even when you are running many programs in the background, you can
- still use your computer without it bogging down. It even, in my
- experience, increases the interactive response time of the computer.
-
- Executive is not a "hack"; it is system-friendly. It is shareware. You
- can obtain the demo version from Aminet, at util/misc/Executive.lha.
-
- ** What is ixemul.library?
-
- The ixemul.library is a shared library which emulates the functions of
- a Unix system, so that many Unix programs can be ported to the Amiga
- with few or no changes. Unix programs ported using this library will
- require that you have the library installed on your system. If you're
- interested in any of these programs you can just install the library
- in your LIBS: directory and they will work.
-
- ixemul also comes with another library, ixnet.library, which handles
- networking with AmiTCP, Inet225, Miami, etc.
-
- ** What is ADE?
-
- ADE stands for Amiga Developers Environment. It is a collection of
- software tools, most of which are ports of GNU Unix software. Although
- the ADE is mainly meant for software developers, it contains many
- useful programs for users as well, especially Shell users. If you like
- Unix you will find many familiar programs in ADE.
-
- The main ADE ftp site is ftp.ninemoons.com, in the pub/ade directory.
- The most recent snapshot can be found in the directory "current",
- which is a link to the actual location.
-
-
- 10. THE INTERNET
-
- ** What kind of modems will work with the Amiga?
-
- Any standard PC modem will work. The one thing you have to keep in
- mind is that many newer PC's have 9-pin serial ports, and your Amiga
- has a 25-pin port. So, you will need a cable to plug in to a 25-pin
- port. Since most modems have 25-pin ports, the cable you will most
- likely need is a 25-pin-to-25-pin modem cable. However, if you have
- an ioExtender or MultiFace card in your Amiga then you probably
- already have a 9-pin serial port connector. You can read my review of
- the ioExtender board in Amiga Report magazine issue 2.33 (ar233.lha),
- which is available on the Aminet in the docs/mags directory.
-
- ** How fast can I make the serial port go?
-
- The Amiga's serial port is outdated, and not as fast as a PC's port.
- Actually, the biggest problem is in the buffering; the Amiga's serial
- port has only a one-byte buffer.
-
- However, you should be able to run the serial port at 38,400 bits per
- second with no problem (if you have a 68000 processor this may still
- be too fast, but has been known to work fine). Use a 4-color screen,
- because the more colors you use, the more processor time is used to
- display the screen (unless you are using a graphics board).
-
- If your machine is very fast, you can probably drive the modem even
- faster. Try it out, and see what speed gives you no errors. I can run
- 57,600 on my A2000, with an 030, most of the time before I purchased
- an ioExtender.
-
- Purchasing a fast serial port card, such as the ioExtender or
- MultiFace card, will enable you to drive your modem's serial port
- connection at rates as high as 115,200. This is highly recommended if
- you are planning on using a 28.8k or 33.6k modem.
-
- ** But the Serial Preferences editor doesn't go up that high!
-
- Forget about the Serial Prefs. I've never even touched mine. Set the
- port speed with whatever communication software you are using and it
- will override the settings in Serial Prefs.
-
- ** What is LhA? How do I use all these files with .lha extensions?
-
- LhA is a compression and archiving program. It takes a bunch of files,
- squashes them, and stores them all in one file. LhA archives have the
- extension .lha on the filenames.
-
- To decompress them you need the LhA program. It is available on
- Aminet at util/arc/LhA_e138.run. This is a self-extracting archive;
- execute it as a program and it will decompress for you. Then take the
- LhA program and put it in your C: directory, or wherever else you like
- to keep CLI programs (but make sure it's in your DOS search path).
-
- To decompress an LhA archive from the Shell, type:
-
- lha x <archive-name>
-
- ** What is Aminet?
-
- Aminet is the central source for Amiga shareware, freeware, public
- domain, and demo software. Just about every non-commercial Amiga
- program can be found on Aminet, as well as demo versions of many
- commercial products.
-
- The main ftp site for Aminet is ftp.wustl.edu, and the archive is
- mirrored at other sites all over the world, so you can use whichever
- is closest to you. All of the mirror sites are organized the same way,
- so any files on Aminet will be referred to by their place in the
- directory structure.
-
- The Aminet archive is also available on CD-ROMs, which should be
- available from most Amiga dealers.
-
- ** Where are the Aminet mirror sites?
-
- Here is the list of full mirrors, taken straight from Aminet
- (pub/aminet):
-
- Country Address IP Address
-
- USA (MO) ftp.wustl.edu 128.252.135.4
- USA (AZ) ftp.ninemoons.com 165.247.33.6
- Australia archie.au 139.130.23.2
- Italy ftp.unina.it 192.132.34.17
- Germany kelly.uni-paderborn.de 131.234.128.206
- Germany ftp.uni-paderborn.de 131.234.2.42
- France ftp.grolier.fr 194.51.174.67
- UK sunsite.doc.ic.ac.uk 155.198.1.40
-
- ** How is Aminet organized?
-
- Aminet is divided into directories which contain subdirectories within them,
- with the exception of the new, priv, and recent directories.
-
- Top-level directories in Aminet:
-
- biz/ Business software
- comm/ Communications
- demo/ Gfx and sound demos
- dev/ Development software
- disk/ Disk/Harddisk tools
- docs/ Text documents
- game/ Games
- gfx/ Graphics
- hard/ Hardware
- info/ General FTP information
- misc/ Miscellaneous
- mods/ Music modules
- mus/ Musical software
- new/ Upload area
- pix/ Pictures
- priv/ Private uploads
- recent/ Files uploaded the last seven days
- text/ Text related
- util/ Utilities
-
- ** Can I run Netscape Navigator?
-
- No.
-
- Why the hell not?
-
- Netscape doesn't think it's important to make an Amiga version.
-
- No, really, can I run Netscape Navigator?
-
- Well, actually, you can run the Macintosh version, if you have the
- Shapeshifter Mac emulator installed on your machine. See the
- Shapeshifter question in the Dealing With Other Platforms section.
-
- ** Netscape is evil. I want an Amiga browser.
-
- There are several good web browsers available for the Amiga. Some of
- the most popular are: AWeb-II, VoyagerNG, and Ibrowse.
-
- ** What are Amiga Report and Amazing Amiga Computing magazine and how
- can I get them?
-
- Amiga Report magazine is a hypertext-based electronic computer
- magazine. It contains current news, commentary, information, reviews,
- and articles pertaining specifically to the Amiga. The magazine is
- read on six continents, with followings in such "unusual" Amiga
- enclaves as Brazil, South Africa, and Kiev.
-
- It is distributed via a direct Email list, the Web, Aminet, and
- commercial online services, as well as hundreds if not thousands of
- BBSes worldwide.
-
- It has an estimated 12,000 readers, although some think it might be up
- to 3 times that. Amiga Report is almost always the top download on
- Aminet when an issue is released.
-
- Here are the different ways you can access the magazine:
-
- Via the Mailing List.
-
- If you have an Internet mailing address, you can receive Amiga Report
- in UUencoded form each week as soon as the issue is released. To be
- put on the list send Email to majordomo@ninemoons.com
-
- Your subject header will be ignored. In the body of the message enter:
- subscribe areport
-
- The system will automatically pull your Email address from the
- message header.
-
- Your account must be able to handle mail of any size to ensure an
- intact copy. For example, many systems have a 100k limit on incoming
- messages.
-
- IMPORTANT NOTICE: PLEASE be certain your host can accept mail over
- 100k! We have had a lot of bouncebacks recently from systems with a
- 100k size limit for incoming mail. If we get a bounceback with your
- address in it, it will be removed from the list. Thanks!
-
- Get it from Aminet.
-
- To get Amiga Report from Aminet, simply FTP to any Aminet site, CD to
- docs/mags. All the back issues are located there as well.
-
- Sites: ftp.netnet.net, ftp.wustl.edu, ftp.luth.se, ftp.doc.ic.ac.uk
-
- Get it on the World Wide Web.
-
- Amiga Report can also be read with a WWW browser (in either AmigaGuide
- or HTML form). Reading Amiga Report with a browser removes the
- necessity to download it. It can also be read using programs found in
- UNIX sites, such as LYNX.
-
- Simply tell your browser to open one of the following URLs:
-
- http://www.omnipresence.com/Amiga/News/AR/
- http://www.pwr.wroc.pl/AMIGA/AR/
- http://mm.iit.uni-miskolc.hu/Data/AR
- http://www.fhi-berlin.mpg.de/amiga/ar/
- http://ramiga.rnet.cgi.com/~AR
- http://www.sci.muni.cz/ar/
- http://metro.turnpike.net/P/panther/main.html
- http://www.lysator.liu.se/amiga/ar/
- http://ArtWorks.apana.org.au/AmigaReport.html
- http://www.vol.it/mirror/amiga/
- http://www.cucug.org/ar/ar.html
- http://www.acropolis.net/clubs/amiga/amigareport/
- http://www.bengala.saccii.net.au/ar/main.html
-
- The following Amiga Report sites also have a mailto form, allowing you
- to mail to Amiga Report from the web site. <Make sure your browser has
- forms capability).
-
- http://www.pwr.wroc.pl/AMIGA/AR/
- http://www.sussex.ac.uk/Users/kcci1
-
- ----------
-
- Amazing Amiga Computing is the only remaining North American print
- magazine dedicated solely to the Amiga.
-
- You can subscribe to the magazine by contacting them in the following
- ways:
-
- Phone: 1-800-345-3360
- 1-508-678-4200
-
- Fax: 1-508-675-6002
-
- WWW: http://www.pimpub.com
-
-
- Subscription Rates (12 monthly issues): $29.95 (US)
- $38.95 (Canada & Mexico)
- $49.97 (Foreign Surface)
-
- All payments must be in US funds on a US bank. All foreign rates are
- one-year only.
-
- Hey, please tell them that Bill Near sent you! :-)
-
-
- 11. DEALING WITH OTHER PLATFORMS
-
- ** Can I read Amiga disks on a PC?
-
- You can't make a PC read Amiga disks. The format is physically
- different, and anyway there is no PC software to support it.
-
- ** Well, then, can my Amiga read PC disks?
-
- Of course. The Amiga is much more flexible than the PC.
-
- If you have OS 2.1 or later, you have a program called CrossDOS, which
- allows you to read, write, and format MS-DOS disks. If you have a
- standard, double-density floppy drive (880k), you will only be able to
- use double-density DOS disks (720k). If you have a high-density floppy
- drive (1.76 MB) you can use high-density DOS disks (1.44 MB) too. If
- you are going to be transferring a lot of files from Amiga to DOS and
- back again, a high-density floppy drive would be a good investment
- because that is the standard on the PC, and of course because they
- hold almost twice as much information.
-
- In order to use CrossDOS to read and write DOS disks, you will first
- need to mount the device. If you look in the drawer called "Storage"
- on your system hard drive, you will see another drawer called
- "DOSDrivers". Inside there should be an icon called "PC0".
-
- Double-clicking on this icon will mount the PC0: device. Now, if you
- install an MS-DOS floppy disk into your first floppy drive (DF0:) it
- will appear as PC0: and you will be able to use it just like any other
- floppy disk. Of course, you have to limit your filenames to the
- eight-character plus three-character extension ("8.3") used by MS-DOS.
-
- If you want the PC0: device to be mounted automatically every time you
- boot your Amiga, all you need to do is move the PC0: icon to the
- other DOSDrivers drawer, located in the Devs drawer. If the icon is
- there, it will be mounted for you whenever you boot. (If you don't
- know how to do this, see the section about moving and copying files,
- in the "Basic Operations" section.)
-
- ** Can the Amiga read Macintosh disks?
-
- Yes, but it's a little more complex than PC disks. There are
- commercial packages such as CrossMac which will allow you to
- read Mac disks. However, the older Mac double-density disk drives
- used a proprietary format which is not readable using a standard
- floppy drive; to read these you will need a special Mac drive.
-
- High-density Mac disks will be readable with a standard Amiga
- high-density floppy drive, using CrossMac or other software.
-
- ** Can I transfer files from Amiga to Mac and vice-versa without
- getting special software like CrossMac?
-
- Yes. This is actually the easiest way to get files from Amiga to Mac
- and back again. The Macintosh can read MS-DOS disks, and so can the
- Amiga, so all you need to do is put your information on an MS-DOS disk
- for the transfer.
-
- On the Amiga side, proceed according to the instructions above on
- reading and writing MS-DOS disks. On the Mac side, if you are using
- System 7.5 or later, the system should be set up to read MS-DOS disks
- automatically. Under System 7.0, you need to use the Apple File
- Exchange program to transfer the files from the MS-DOS disk to the Mac
- hard drive.
-
- ** When I transfer graphics from the Amiga to the PC/Mac, they end up
- squashed! When I transfer them from a PC/Mac to the Amiga, they end
- up elongated vertically! What do I do?
-
- The reason for this is because the Mac and the PC use square pixels,
- while the Amiga uses rectangular pixels the same as video images.
- Pictures transferred from one to the other will end up with a
- different aspect ratio.
-
- Going from the PC/Mac to the Amiga, the pictures will end up looking
- taller than they are supposed to. Use an image processing program, on
- either system, to scale the image vertically to 83% of the original
- height.
-
- If you're going in the other direction, scale vertically to 117% of
- the original height.
-
- ** When I transfer a text file from the Amiga to the PC, it comes
- out all messed up, like it doesn't know where the lines are
- supposed to end. What do I do?
-
- The Amiga uses a Linefeed character (LF) to indicate End-Of-Line, like
- any decent computer should. MS-DOS and Windows, however, use a
- Carriage Return followed by a Linefeed (CR/LF).
-
- The CrossDOS program on the Amiga knows about this. Before you
- transfer your file to the MS-DOS disk, you need to enable "Text
- Translation". Go to the Tools drawer, open the Commodities drawer, and
- double-click the CrossDOS icon. A window should pop up. Select PC0:,
- and check the boxes for "Text Translation" and "Text Filtering". Now,
- when you save your Amiga text file to the MS-DOS disk, it will have
- the proper end-of-line characters.
-
- ** What is Shapeshifter?
-
- Shapeshifter is a software Macintosh emulator. It is shareware, and
- the demo version is available on Aminet. It will allow you to run Mac
- software on your Amiga.
-
- To run Shapeshifter you will need: an 020 or better processor, at
- least 4 MBs of RAM (though at least 8 would be nice), OS 2.1 or
- later, and a Macintosh ROM image file. If you are using an 020 or 030
- processor you can use a 512K Mac ROM; an 040 or 060 will need a 1 MB
- ROM. Of course, you will also need the Mac OS System software.
-
- To read Macintosh floppies, which are almost all high-density these
- days, you'll need a high-density floppy drive. Also, the graphics will
- not be very fast without a graphics board installed.
-
- These are fairly hefty hardware requirements, but bear in mind that
- this gives you a fully-functional Macintosh inside your Amiga.
-
- ** What? Where do I get a Mac ROM from?
-
- Shapeshifter comes with a Mac program which captures the ROM image
- into a file for use with the emulation. You could grab the image from
- a friend's Mac, or from a machine at your school, but of course that
- would be illegal.
-
- Your best bet, I would think, would be to purchase a Mac ROM from an
- Apple dealer. Of course, you need a complete, working Mac to grab the
- image. So, having fulfilled your legal obligation by buying the chip,
- now go and grab the image from whatever Mac you can find. I think this
- would be legal, but I take no responsibility if Apple breaks down your
- door. :-)
-
-
- ------------------------------------------------------------
- Copyright 1996,97 William Near, wnear@epix.net
-
- You may copy or republish this document in electronic form provided it
- is complete and unchanged, no money is charged for it, and proper
- credit is given.
-
- Please Email me and let me know that you wish to do so.
-